The PS5 SSD keeps getting compliments and new thoughts. A few weeks ago, Unreal Engine 5 was tested on PS5, which resulted in an engineering masterclass for both parties. The Engine was really mind-blowing, and the way PS5 handled it was amazing.
The VP of Engineering Nick Penwarden revealed that Epic Games had re-written parts of Unreal Engine 5 to keep up with the PS5’s SSD. According to Nick, the PS5 offers a futuristic and next-gen performance, however, its true magic lies in its Storage(SSD).
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“The PlayStation 5 provides a huge leap in both computing and graphics performance, but its storage architecture is also truly special,” Nick Penwarden, VP of engineering at Epic Games told VG247
“The ability to stream in content at extreme speeds enables developers to create denser and more detailed environments, changing how we think about streaming content. It’s so impactful that we’ve rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind,” said Nick
The PS5 SSD is seemingly the fastest available in Console’s right now. The Xbox Series X offers much better specs on Paper, however many developers have agreed that PS5 SSD is a performance changer. We have heard from Sony themselves, that PS5 SSD is 100 Times Faster. There is more to PS5’s architecture than this.

Sony’s new architecture in PS5 allows the system to fully use 5.5 GB/S. This happens through the GPU. The GPU in PS5 is also allowed to access SSD directly, like Ram. The custom GPU is designed in a way, that it has 12 data lanes, out of which, three are connected to the PCIe Controller of the SSD. The three lanes enable GPU to use SSD directly like a Ram. This small formula right here is the quantum leap. Moreover, this feature is strictly exclusive to PS5, meaning PC and Xbox Series X do not have it.
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With so much potential, developers can create more detailed games. On the other hand, Gamers will enjoy high frame rates and denser open-world games. Looking at the questionable side. The Unreal Engine 5 was a demo video, meaning there were not a lot of real-time objects like moving players and stuff. This indicates that we have not seen the true test of PS5. Perhaps, the upcoming event from PlayStation can show us some live gameplays that is running on 60+FPS at 4K.
Further, these statements are also similar to what Mortal Kobmat Creator Ed Boon said. According to Ed, all these features are exciting however fans are missing the zero loading factor and extremely fast SSD.
“It’s funny when these new consoles come out and everybody goes, ‘OK, what do the graphics look like?’ I think people are underestimating the impact that the almost zero loading time is going to have,”
“To me, the graphics are kinda like a given. Ok the graphics are going to be better, but this new memory of handling memory and loading and stuff like that is going to be huge.”