Xbox Series X & PS5 Tech are a huge upgrade over previous consoles. The upcoming consoles are providing a huge leap in technology with enhanced specifications.
We all know that the Xbox Series X has better specs on paper. However, the PS5 SSD, which has gotten so much praise, is a complete revolutionary hardware, and there is none like it.
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It seems that Bill Stillwell, who is the Manager at Microsoft also believes that PS5 SSD is a piece of work. According to him, Series X developers will adapt ways on how they can address the PS5 SSD loading screen advantage.
“Bill Stillwell in a Podcast: I’ll say two things with that. One, I understand that its a marketing point and I think I said in the last Podcast we did, I’m really impressed in the archeticture they did with their drive and they’ll be able to do really cool stuff with it. I also don’t think it’s as impressive over what you’ll be able to do what the Series X has done and so I have high confident in that team. I will also say, look I reserve the right to wake up smarter tomorrow and someone may prove me wrong and we’ll learn.The one thing I have learned is I’v never underestimated game developers to take advantage of something and work around it, but that works on both sides.
And so the ability of a game developer to look and say “okay I’m building this game and I want to have seamless transition with no loading screens on PlayStation, but I’m also gonna want to sell on an Xbox, what am I going to do to manage that kind of thing?” Like that will be the trick and the techniques, and so maybe, I’m just making this up, but maybe there are elevators in the Xbox version and not the Sony version. I don’t know how they’re gonna address it, but they will learn to address it and they will figure out ways to work around it, and that’s where you’ll get these economies of these statement of absolute versus what we can actually do when these games releases“
Bill’s statements are his personal opinion, and his statement indicates that first-party games will take huge advantage of next-gen features. Similarly, he also says that developers will have multiplatform in mind.
So far it looks quite complicated to understand. On one side, we have a Console that is offering zero loading time. On the other hand, we have a different console that has different characteristics. Relatively, it’ll be hard, designing a game for both platforms, and keeping their characteristics in mind. Previously, both consoles had very similar characteristics and specs, thus it was easy for developers to address their games.
Here are a few references to what PS5’s SSD can do
Last week, Epic Games representative said that PS5 SSD is so fast, that they had to rewrite parts of Unreal Engine 5.
“It’s so impactful that we’ve rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind,”
Similarly, Sony in an official announcement wrote that “PS5 is 100 times faster than PS4“, thanks to the SSD. In other news, Halo co-creator agreed that PS5 SSD will make a huge difference for developers.
“It will make a huge difference,” Lehto told VGC. “It will open up the door for more expansive content that can stream a lot faster. Players won’t be waiting on load screens and we won’t have to hide loading behind cinematics and that kind of thing.
Crytek Developer Ali Salehi said that PS5 is much better, and the advantages it’ll provide are incomparable.
“As a programmer, I say PS5 is much better and I don’t think you can find a programmer that could name one advantage that Xbox Series X has over PS5,” Saleh said in the interview, which was translated into English by a Persian Twitter user.
We have heard a lot about PlayStation 5’s insane SSD. However, no gameplay footage or anything else yet. We cannot wait for June 11.